![]() ↑ Oleander has a small obstacle course in his mind specifically to teach campers how to use PSI-Punch.↑ Melvin says he practices"Psychic Boxing".↑ Raz is able to enter Coach Oleander's mind by touching his brain in Psychonauts.It is also mentioned in the item description for the Dinsoaur Bone that "levitating velociraptors" might existed. ↑ The cougars and bears at Whispering Rock are able to use various psychic abilities.↑ Milla's psychic powers first began to show while she watched her children burn.↑ Some animals throughout Whispering Rock Psychic Summer Camp have developed psychic abilities from coming in contact with Psitanium.However, the increased activity in the brain can cause psychics with past emotional trauma to become unstable. Psychic powers can be amplified with technology or psitanium.Psychic powers can still be used even if the brain is separated from the body.Brain trauma to a psychic can cause a temporary or permanent loss of some or all psychic abilities.It's usage is unknown, but it is implied to have associations with "brainstorming", a method of sharing ideas between people. It does not have an official name.Īerokinesis is the psychic ability to control the movement of air currents.īrainstorm was a cut power from Psychonauts 2. Psycho-fabrication is the power to create objects from psychic energy. ![]() Some psychics have the power to create illusions that distort senses, specifically vision. CryokinesisĬryokinesis is the ability to create ice from water. PSI-Punch is the psychic ability to generate a large fist of energy to punch or slap enemies.ĭoodle Raz, a mental figure created using projection. Note: The known users section only applies to characters from the real in-game world. Most of his psychic abilities are learned with the acquisition of merit badges. Raz can learn how to use many psychic abilities throughout the Psychonauts series. Some psychics have the ability to visit a person's mindscape with help from either a psycho portal, a brain tumbler, or in rare cases, physically touching the brain itself. Animals are capable of using psychic powers as well. Most psychics have one or more "specialty" psychic powers they are most comfortable using. Psychic powers are drastically hampered when a psychic comes in proximity to Psilirium. Dormant psychic powers can sometimes be awakened from contact with Psitanium or through periods of intense emotion. Psychic abilities can begin to manifest at any stage in a psychic's life. Most psychic powers need to be taught for the psychic to be able to use them correctly, but some can be present from birth, or self-learned. ![]() Psychic powers, or PSI-Powers, are special abilities that can be used by psychics. Check out the official story trailer here.A Young Loboto levitates his moral compass. Psychonauts 2 launches on August 25, 2021, on PlayStation 4, Xbox One, Xbox Series X/S, and PC. ![]() “And so it’s much more flowing, all the powers are used, and I think there was so much we really improved upon in this game,” Schafer continued.Įxpect to use more of Raz’s awesome psychic powers that he used in the original game and maybe expanded more with new ones in the sequel. Telekinesis will be more important than ever, some enemies will have a weakness to fire, and even clairvoyance, an ability that did not have that much significance in the first game will now be used in battle. In Psychonauts 2, all of that has changed. ![]() “The combat in the first game was very simple and I think we wanted to do more with it and have it be more integrated with psychic powers, because you didn’t use them a ton in combat, except for Psi-Blasts,” he revealed. Just like what was stated above, the first game’s combat was simple and the psychic powers were barely used. Schafer stated, “We wanted to take what we liked about the first game and then improve things we thought we could.” This time around in the sequel, it will have more importance and a vital weapon against Raz’s enemies. They are helpful in combat, but they are not essential in terms of finding out weaknesses, dealing more damage, breaking down shields, and more in Psychonauts 2. The original game had some psychic powers that Razputin “Raz” Aquato barely uses in the game. Franchise Creator Tim Schafer discussed how the upcoming new video game sequel Psychonauts 2 will have its protagonist’s psychic powers have more importance now in combat compared to the original title. ![]()
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